Age/Gender: 24, Male
Location: Swindon, UK
Job: Teacher training
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Exp. Points: 14,885 / 15,200
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Flash Reviews: 89
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All Flash Reviews
89 Reviews | 27 w/ Responses
That was a pretty good piece on the whole. The graphics were excellent (good lip synching is always a good sign), as was the style of drawing, and there can be no criticism for the sounds and music at all. Generally a very solid and professional looking flash.
My only complaints are that it was very slow moving, although I realise that is part of the joke. It just drags on after a while and leaves you feeling a little bored by the time the punch line comes around. As for the joke itself, it is reasonable, but not exactly laugh out loud funny. It is good enough to base the flash around, but this is the kind of movie that I feel would really benefit from some extra comedy going on in the background while the main joke unfolds. As your attention isn't overly taken up by the main characters a bit of comical relief at the back would make the whole thing move faster and become a lot funnier.
As it is this is a very decent piece of work and more than worthy of the score that it has, but with a few minor improvements it can become a real classic. I look forward to more flash from you, and I'll be sure to check out your past entries.
4/5
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That was certainly one of the best games I've played on this site, and probably the best mario themed one.
The graphics were simple as they are in all 2D mario games, but by no means does that detract from it and indeed it probably makes it better. As it was my comp was lagging up by World 8 so anything more would have made it close to unplayable near the end.
A brilliant style of game that was both original and challenging. the learning curve was extremely well done, with each level posing a slightly greater challenge as you go along. The ship level in world 8 is an absolute bitch though, as was that chain chomp boss.
Sound- many of the classic mario soundtracks from a number of games. Can't exactly fault that now!
Violence- not much, but there doesn't need to be. It certainly felt good clobbering many of the classic mario enemies.
Interactivity- it's a game, and a damn good one at that. The addition of mouse controls was a big bonus, as were the checkpoints- without them it would have been damn near impossible to complete.
Humour- again there isn't a great deal, but some of the unlockable characters certainly made me chuckle. *SPOILER ALERT* the giant chain chomp was brilliant- that certainly taught all those enemies a lesson!
Down points? You've brought back some horrible memories of those hammer throwing guys- I hate them as much in this game as I did in all the original mario games. Very clever how you got them throwing the hammers directly where you want to be flying a lot of the time- by the end I was just ignoring the points and desperately trying to stay alive!
So overall a near flawless game that kept me entertained for a couple of hours and is challenging right up until the end.
5/5 and probably front page
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First up well done for 'animating' the whole song- far too many music video style flashes don't do that and it really ruins the effect. Plus it is a long (and great) song, so good effort there.
As for the flash itself, obviously the sound is fantastic, and that really helps for the comedy value as well. The big problem is the animation, or rather the lack of it. Each character is fairly well drawn- far from great, but passable. Keep practising the animation skills though, as without them it is only a little better than a slide show of pictures. As you say you've improved a lot since doing this I trust that won't be a problem in the future!
So enough to pass, but only just. I hope that your future projects show the marked improvement you claim, and keep picking such good backing music!
2/5
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Well, that is an absolute masterpiece if ever I saw one! A fabulous plot combined with great graphics, and some truly terrifying sounds and cut scenes (the ghost in the vent actually made me jump!). The single best atmosphere created in a game (and I mean ANY game) that I have ever seen!
Plus a serious level of difficulty! I got up to the cellar, and had the gun, but got a bit stuck there having read the entry about the exmortis. Unfortunately my connection then went on the blink and I lost my progress, but no doubt I'll give it a shot in the not too distant future.
So, wonderful, great, amazing, what else is there to say?? Oh, and now I have to try and sleep (its 1:30 AM here); I don't rate my chances!
5/5, frontpage, the works!
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First up I'd like to say that this a truly great game. It is well made with excellent graphics, sound and almost endless playability once the scoreborad gets a bit more competetive. In particular the cut scenes are excellent, giving a really god sense of story often absent in games, as well as being short so as not to distract from the most important element, the game play.
However, I can't help but feel it is a little repetetive, especially in the story mode, where each and every level is pretty much the same as the last, with the only difference being in the shape of what you are avoiding. Although done extremely well, after a while it does get a little tedious, and makes playing it again a bit of a chore if you die near the end (as I did).
Secondly, I feel that this would have had an extremely good shout at daily first on pretty much any day, except today!! Releasing it the same day as Red Riding Hood, by Granfaloon, may have been a mistake, though I guess you aren't doing this for the awards, rather for the enjoyment of making flash games.
In short, excellent, though your games pretty much always are!
5/5
Author's Response:
Yeah, it was the first time for me in terms of 'proper' cutscenes. I found it extremely time-consuming, but I think it's worth it, and credit due to Ani-x (SeoulSnake) for making some pretty damn cool animations.
I have to agree about repetitiveness, to a certain extent. I would have liked to add a bit more variety. But after working on this for 3+ weeks, I was just sick of looking at the code (mostly bug-killing) over the past few days. Maybe I will make something else based on the same engine at some point, or rework the engine so it's less CPU-demanding, and can therefore add more graphical and gameplay options.
I have to admit I expected the score on this to have sunk to ~3.5 on its way through judgement, but I'm very happy and grateful to the voters that it's stuck around 4.0 (so far). I'm certainly not expecting any awards, with it being a Tuesday, but I'm not going to complain if the game gets one =)
Thanks very much for taking the time to type out such an in-depth review.
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Well, everyone is saying great things about this so I thought I'd join in!
That was far and away the single greatest flash I have ever seen, though I can't say I am surprised, all of your work is of the highest quality!
The graphics were perfect, the sound chilling (and an inspired choice of music, from the film Saw I believe??) and the story masterfully created to take a twist on a clssic tale. I admit to being worried at first, I thought it was just the same old tale, but the ending was, quite frankly, spectacular, and took it to a whole other level.
My one and only complaint (and it is a small one). The title is a bit boring and gives a wrong impression of the flash. To those who don't know your work they may think it is a retake of a childrens story, rather than the chilling and brilliant tale you have created.
However, that is barely a criticism of a fabulous piece of work, and if this doesn't win both the weekly and monthly awards I will be extremely surprised! Front page, top 50, you name it, you got it!
5/5
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"Not bad, but could use a few improvements"
This is one of those frustrating flashes that shows real ability, but it is wasted due to a few little things. The graphics and general idea of this flash are excellent, as are the sound effects, although some music in the map part would have been nice. Also the way the tension is built up is truly excellent; even though it was just a cartoon figure I found myself genuinely tense as he pulled the trigger.
However, there are problems. First up is how repetetive it is. Every single animation is identical, only differing in how many shots it takes to fire and which direction the character is facing. With a bit of variation in the deaths, even as little as the wound in a different place and some different splatter marks, this would have been much better. Another idea is some sort of reaction on a successful pulling of the trigger; a sigh of relief, or pumping of the fist etc. would really bring across the stress and tension involved. An especially good idea might be to have a different sequence for those times when the shooter has a 0% chance of survival, say him crying as he pulls or something. Also, the starting sequence got REALLY boring, very fast, so try changing that, maybe to suit the part of the world it is.
Secondly, it didn't appear to be even who won or lost. I came out with 10 wins and 15 defeats, which was a little away from the supposed 50% chance you have, so maybe this could be fiddled slightly.
Finally, if you are going to call it a game then try and add a bit more interactivity. Maybe let you torment the opposition as he pulls the trigger, or have mini games that increase your odds of survival. That would really make this a classic!
With some of these improvements this would be amazing. As it is I can only give it 5/10 for it's repetetiveness and lack of gameplay. Please try again, and make this the masterpiece I know it can be!!
2/5
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Wow, you're going to have me playing that all night now!! It seems endlessly replayable thanks to a tough difficulty curve making the game get hard very quickly!!
The graphics were great, despite limited use due to the style of the game. Music was ok, but boring and repetetive after a very short time. Consider changing the music after each level or something to keep it fresh. Interactivity was clearly strong, and violebce and humour were irrelevant.
My only complaint, it could do with some more power ups to keep things interesting, though I am stumped as to what you could include.
Overall, very good and playable game, I look forward to more submissions in future!
5/5 (note, ranked 9 on leaderboard!! yeay!)
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That was a really well made game, that was extremely playable- quite a feat for something like this. The story progressed well and was interesting, and its length was a serious bonus- far too many flashes of this type have a couple of scenes and then end. On top of all that the music was well done and suitable.
However, there are a few complaints. First up the graphics are nothing special. I admit that I like the black and white backgrounds, but the stick men were a little too 'blobby' for my liking, and all of it just needed a bit of touching up. Secondly, I realise that you are French and therefore may struggle with the language, but some of your sentences didn't really make sense, and the spelling was pretty poor too. Mabe in future try and find someone who is better at our language to check over it, or really try hard with a dictionary to get the spelling right. However, I can't really penalise you for this as it isn't your fault, and your English is a lot better than my French so I can't really talk.
A good effort that needs touching up...
3/5
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A submission that was genuinely original and fun to play, I'm shocked!! A great combination of two all time classica brought together in both a challenging and enjoyable way. I have to say the idea is inspired, and it's originality is extremely refreshing on a site when the vast majority of submissions are just poor clones of something else.
The graphics sound and style, although hardly groundbreaking, are exactly what I'd expect from a pacman game, so there can be no complaints (you were only marked down because it can't be deemed as technically good as some of the graphics intensive submissions on the site). In short, a masterful piece of work, and I hope for great things in the future!
4/5
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